Genshin character full wish - Skirk

Genshin Impact Skirk Best build, materials, teams & more

Cryo

Element

Cryo
5 Star

Rarity

5 star character
Sword

Type

Sword
S Tier

Tier

S tier
Genshin character icon - Skirk

Skirk (Void Star)

Skirk is a Cryo Sword damage dealer known for her fast-paced gameplay. She has 2 playstyles – focusing on either Normal Attacks or Elemental Burst (both being viable damage options). To maximize her damage, we recommend playing her only in Freeze teams, as she gains extra damage for each Hydro/Cryo character in the team.

Team role: Main-DPS
Birthday: November 5th
Constellation: Crystallina
Released in: 5.7

Weapon Icon Best Weapons

Best Main DPS Weapons

3 Star
  1. #01
    Genshin weapon - Azurelight R1

    Azurelight

    Genshin weapon - Azurelight

    Azurelight

    ATK   -   674
    CRIT Rate   -   22.1%

    Within 12s after an Elemental Skill is used, ATK is increased by 24% (30%, 36%, 42%, 48%). During this time, when the equipping character has 0 Energy, ATK will be further increased by 24% (30%, 36%, 42%, 48%), and CRIT DMG will be increased by 40% (50%, 60%, 70%, 80%).

  2. #02
    Genshin weapon - Mistsplitter Reforged R1

    Mistsplitter Reforged

    Genshin weapon - Mistsplitter Reforged

    Mistsplitter Reforged

    ATK   -   674
    CRIT DMG   -   44.1%

    Gain a 12% (15%, 18%, 21%, 24%) Elemental DMG Bonus for all elements and receive the might of the Mistsplitter’s Emblem. At stack levels 1/2/3, Mistsplitter’s Emblem provides a 8% (10%, 12%, 14%, 16%)/16% (20%, 24%, 28%, 32%)/28% (35%, 42%, 49%, 56%) Elemental DMG Bonus for the character’s Elemental Type. The character will obtain 1 stack of Mistsplitter’s Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack’s duration is calculated independently.

  3. #03
    Genshin weapon - Haran Geppaku Futsu R1

    Haran Geppaku Futsu

    Genshin weapon - Haran Geppaku Futsu

    Haran Geppaku Futsu

    ATK   -   608
    CRIT Rate   -   33.1%

    Obtain 12% (15%, 18%, 21%, 24%) All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 20% (25%, 30%, 35%, 40%) for 8s.

  4. #04
    Genshin weapon - Primordial Jade Cutter R1

    Primordial Jade Cutter

    Genshin weapon - Primordial Jade Cutter

    Primordial Jade Cutter

    ATK   -   542
    CRIT Rate   -   44.1%

    HP increased by 20% (25%, 30%, 35%, 40%). Additionally, provides an ATK Bonus based on 1.2% (1.5%, 1.8%, 2.1%, 2.4%) of the wielder’s Max HP.

  5. #05
    Genshin weapon - Uraku Misugiri R1

    Uraku Misugiri

    Genshin weapon - Uraku Misugiri

    Uraku Misugiri

    ATK   -   542
    CRIT DMG   -   88.2%

    Normal Attack DMG is increased by 16% (20%, 24%, 28%, 32%) and Elemental Skill DMG is increased by 24% (30%, 36%, 42%, 48%). After a nearby active character deals Geo DMG, the aforementioned effects increase by 100% for 15s. Additionally, the wielder’s DEF is increased by 20% (25%, 30%, 35%, 40%).

  6. #06
    Genshin weapon - Summit Shaper R1

    Summit Shaper

    Genshin weapon - Summit Shaper

    Summit Shaper

    ATK   -   608
    ATK   -   49.6%

    Increases Shield Strength by 20% (25%, 30%, 35%, 40%). Scoring hits on opponents increases ATK by 4% (5%, 6%, 7%, 8%) for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.

  7. #07
    Genshin weapon - Absolution R1

    Absolution

    Genshin weapon - Absolution

    Absolution

    ATK   -   674
    CRIT DMG   -   44.1%

    CRIT DMG increased by 20% (25%, 30%, 35%, 40%). Increasing the value of a Bond of Life increases the DMG the equipping character deals by 16% (20%, 24%, 28%, 32%) for 6s. Max 3 stacks.

  8. #08
    Genshin weapon - Light of Foliar Incision R1

    Light of Foliar Incision

    Genshin weapon - Light of Foliar Incision

    Light of Foliar Incision

    ATK   -   542
    CRIT DMG   -   88.2%

    CRIT Rate is increased by 4% (5%, 6%, 7%, 8%). After Normal Attacks deal Elemental DMG, the Foliar Incision effect will be obtained, increasing DMG dealt by Normal Attacks and Elemental Skills by 120% (150%, 180%, 210%, 240%) of Elemental Mastery. This effect will disappear after 28 DMG instances or 12s. You can obtain Foliar Incision once every 12s.

  9. #09
    Genshin weapon - Moonweaver's Dawn R5

    Moonweaver’s Dawn

    Genshin weapon - Moonweaver's Dawn

    Moonweaver’s Dawn

    ATK   -   565
    ATK   -   27.6%

    Increases Elemental Burst DMG by 20% (25%, 60%, 60%, 40%). When the equipping character’s Energy Capacity does not exceed 60% (60%, 40%, 40%, 60%)/40, their Elemental Burst DMG is increased by an additional 16% (20%, 32%)/28% (35%, 56%).

    One of the best options for Skirk, especially for her Burst-based gameplay.
  10. #10
    Genshin weapon - Finale of the Deep R5

    Finale of the Deep

    Genshin weapon - Finale of the Deep

    Finale of the Deep

    ATK   -   565
    ATK   -   27.6%

    When using an Elemental Skill, ATK will be increased by 12% (15%, 18%, 21%, 24%) for 15s, and a Bond of Life worth 25% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, a maximum of 150% (187.5%, 225%, 262.5%, 300%) ATK will be gained based on 2.4% (3%, 3.6%, 4.2%, 4.8%) of the total amount of the Life Bond cleared, lasting for 15s.

  11. #11
    Genshin weapon - Calamity of Eshu R5

    Calamity of Eshu

    Genshin weapon - Calamity of Eshu

    Calamity of Eshu

    ATK   -   565
    ATK   -   27.6%

    While characters are protected by a Shield, DMG dealt by Normal and Charged Attacks is increased by 20% (25%, 30%, 35%, 40%), and Normal and Charged Attack CRIT Rate is increased by 8% (10%, 12%, 14%, 16%).

    To maximize it's output, use a shielder in your team.
  12. #12
    Genshin weapon - The Black Sword R5

    The Black Sword

    Genshin weapon - The Black Sword

    The Black Sword

    ATK   -   510
    CRIT Rate   -   27.6%

    Increases DMG dealt by Normal and Charged Attacks by 20% (25%, 30%, 35%, 40%).
    Additionally, regenerates 60% (70%, 80%, 90%, 100%) of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.

  13. #13
    Genshin weapon - Splendor of Tranquil Waters R1

    Splendor of Tranquil Waters

    Genshin weapon - Splendor of Tranquil Waters

    Splendor of Tranquil Waters

    ATK   -   542
    CRIT DMG   -   88.2%

    When the equipping character’s current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8% (10%, 12%, 14%, 16%) for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members’ current HP increases or decreases, the equipping character’s Max HP will be increased by 14% (17.5%, 21%, 24.5%, 28%) for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.

  14. #14
    Genshin weapon - Blackcliff Longsword R5

    Blackcliff Longsword

    Genshin weapon - Blackcliff Longsword

    Blackcliff Longsword

    ATK   -   565
    CRIT DMG   -   36.8%

    After defeating an opponent, ATK is increased by 12% (15%, 18%, 21%, 24%) for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.

  15. #15
    Genshin weapon - Aquila Favonia R1

    Aquila Favonia

    Genshin weapon - Aquila Favonia

    Aquila Favonia

    ATK   -   674
    Physical DMG Bonus   -   41.3%

    ATK is increased by 20% (25%, 30%, 35%, 40%). Triggers on taking DMG: the soul of the Falcon of the West awakens, holding the banner of the resistance aloft, regenerating HP equal to 100% (115%, 130%, 145%, 160%) of ATK and dealing 200% (230%, 260%, 290%, 320%) of ATK as DMG to surrounding opponents. This effect can only occur once every 15s.

  16. #16
    Genshin weapon - Sturdy Bone R5

    Sturdy Bone

    Genshin weapon - Sturdy Bone

    Sturdy Bone

    ATK   -   565
    ATK   -   27.6%

    Sprint or Alternate Sprint Stamina Consumption decreased by 15%. Additionally, after using Sprint or Alternate Sprint, Normal Attack DMG is increased by 16% (20%, 24%, 28%, 32%) of ATK. This effect expires after triggering 18 times or 7s.

  17. #17
    Genshin weapon - Harbinger of Dawn R5

    Harbinger of Dawn

    Genshin weapon - Harbinger of Dawn

    Harbinger of Dawn

    ATK   -   401
    CRIT DMG   -   46.9%

    When HP is above 90%, increases CRIT Rate by 14% (17.5%, 21%, 24.5%, 28%).
  18. #18
    Genshin weapon - Cool Steel R5

    Cool Steel

    Genshin weapon - Cool Steel

    Cool Steel

    ATK   -   401
    ATK   -   35.2%

    Increases DMG against opponents affected by Hydro or Cryo by 12% (15%, 18%, 21%, 24%).

  19. #19
    Genshin weapon - Fillet Blade R5

    Fillet Blade

    Genshin weapon - Fillet Blade

    Fillet Blade

    ATK   -   401
    ATK   -   35.2%

    On hit, has 50% chance to deal 240% (280%, 320%, 360%, 400%) ATK DMG to a single enemy. Can only occur once every 15% (14%, 13%, 12%, 11%)s.

Artifact Icon Best Artifacts

Best Main DPS Artifacts

  1. #01
    Genshin artifact Deep Gallery's Echoing Song 4x
    Finale of the Deep Galleries
    Genshin artifact Deep Gallery's Echoing Song

    Finale of the Deep Galleries

    Artifact set

    2-piece Bonus
    Cryo DMG Bonus +15%

    4-piece Bonus
    When the equipping Character has 0 Elemental Energy, Normal Attack DMG is increased by 60% and Elemental Burst DMG is increased by 60%. After the equipping character deals Normal Attack DMG, the aforementioned Elemental Burst effect will stop applying for 6s. After the equipping character deals Elemental Burst DMG, the aforementioned Normal Attack effect will stop applying for 6s. This effect can trigger even if the equipping character is off the field.

  2. #02
    Genshin artifact Hunter's Brooch 4x
    Marechaussee Hunter
    Genshin artifact Hunter's Brooch

    Marechaussee Hunter

    Artifact set

    2-piece Bonus
    Normal and Charged Attack DMG +15%.

    4-piece Bonus
    When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.

    Only recommended when pairing with Furina.
  3. #03
    Genshin artifact Snowswept Memory 4x
    Blizzard Strayer
    Genshin artifact Snowswept Memory

    Blizzard Strayer

    Artifact set

    2-piece Bonus
    Cryo DMG Bonus +15%

    4-piece Bonus
    When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%.

    Still pretty great overall option & easy to farm.
  4. #04
    Genshin artifact Gladiator's Nostalgia 4x
    Gla­dia­tor's Fi­nale
    Genshin artifact Gladiator's Nostalgia

    Gla­dia­tor's Fi­nale

    Artifact set

    2-piece Bonus
    ATK +18%.

    4-piece Bonus
    If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.

    Great damage but restrictive for Normal Attack playstyle.

Best artifacts main stats

  • Circlet CRIT Rate / CRIT DMG
  • Sands ATK%
  • Goblet Cryo DMG Bonus / ATK%

Sub stats priority

  1. CRIT Rate / CRIT DMG
  2. ATK%,
  3. ATK
ER requirements:    100% (none)

Teams Icon Best Teams

Materials Icon Materials

  • Gemstone
    Shivada Jade Gemstone
    Shivada Jade Gemstone
    Shivada Jade Gemstone

    Shivada Jade Gemstone

    Character Ascension Materials

    How to obtain?

    • Dropped by Normal Bosses and Weekly Bosses (Lv. 75+)
    • Alchemy (AR 45+)
    Visit wiki for more info
  • Local Specialty
    Skysplit Gembloom
    Skysplit Gembloom
    Skysplit Gembloom

    Skysplit Gembloom

    Local Specialty (Natlan)

    How to obtain?

    • Found in Natlan
    • No vendor sells Skysplit Gembloom
    Visit wiki for more info
  • Enemy drop
    Artificed Dynamic Gear
    Artificed Dynamic Gear
    Artificed Dynamic Gear

    Artificed Dynamic Gear

    Character and Weapon Enhancement Materials

    How to obtain?

    • Dropped by Lv. 60+ Clockwork Meka
    • Crafting
    Visit wiki for more info
  • Boss drop
    Ensnaring Gaze
    Ensnaring Gaze
    Ensnaring Gaze

    Ensnaring Gaze

    Character Level-Up Materials

    How to obtain?

    • Dropped by Lv. 30+ Tenebrous Papilla
    Visit wiki for more info
  • Talent level up
    Guide to Contention
    Guide to Contention
    Guide to Contention

    Guide to Contention

    Character Talent Materials

    How to obtain?

    • Blazing Ruins(Monday/Thursday/Sunday)
    • Parametric Transformer
    • Chests
    Visit wiki for more info
  • Weekly boss drop
    Ascended Sample: Knight
    Ascended Sample: Knight
    Ascended Sample: Knight

    Ascended Sample: Knight

    Character Level-Up Materials

    How to obtain?

    • Lv. 70+ Unresolved Chess Game Reward
    Visit wiki for more info

Phase Req. Lvl Mora Gemstone Specialty Enemy Drop Boss Drop
1 20 20,000
Shivada Jade Sliver 1x
Shivada Jade Sliver
Shivada Jade Sliver

Shivada Jade Sliver

Character Ascension Materials

How to obtain?

  • Dropped by Normal Bosses and Weekly Bosses
  • Alchemy
  • Sold by Marjorie and Xingxi
  • Commission Bonus Rewards
  • Parametric Transformer
Visit wiki for more info
Skysplit Gembloom 3x
Skysplit Gembloom
Skysplit Gembloom

Skysplit Gembloom

Local Specialty (Natlan)

How to obtain?

  • Found in Natlan
  • No vendor sells Skysplit Gembloom
Visit wiki for more info
Meshing Gear 3x
Meshing Gear
Meshing Gear

Meshing Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Clockwork Meka
Visit wiki for more info
-
2 40 40,000
Shivada Jade Fragment 3x
Shivada Jade Fragment
Shivada Jade Fragment

Shivada Jade Fragment

Character Ascension Materials

How to obtain?

  • Dropped by Normal Bosses and Weekly Bosses (Lv. 40+)
  • Alchemy (AR 25+)
  • Parametric Transformer
Visit wiki for more info
Skysplit Gembloom 10x
Skysplit Gembloom
Skysplit Gembloom

Skysplit Gembloom

Local Specialty (Natlan)

How to obtain?

  • Found in Natlan
  • No vendor sells Skysplit Gembloom
Visit wiki for more info
Meshing Gear 15x
Meshing Gear
Meshing Gear

Meshing Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Clockwork Meka
Visit wiki for more info
Ensnaring Gaze 2x
Ensnaring Gaze
Ensnaring Gaze

Ensnaring Gaze

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Tenebrous Papilla
Visit wiki for more info
3 50 60,000
Shivada Jade Fragment 6x
Shivada Jade Fragment
Shivada Jade Fragment

Shivada Jade Fragment

Character Ascension Materials

How to obtain?

  • Dropped by Normal Bosses and Weekly Bosses (Lv. 40+)
  • Alchemy (AR 25+)
  • Parametric Transformer
Visit wiki for more info
Skysplit Gembloom 20x
Skysplit Gembloom
Skysplit Gembloom

Skysplit Gembloom

Local Specialty (Natlan)

How to obtain?

  • Found in Natlan
  • No vendor sells Skysplit Gembloom
Visit wiki for more info
Mechanical Spur Gear 12x
Mechanical Spur Gear
Mechanical Spur Gear

Mechanical Spur Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv.40+ Clockwork Meka
  • Crafting
Visit wiki for more info
Ensnaring Gaze 4x
Ensnaring Gaze
Ensnaring Gaze

Ensnaring Gaze

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Tenebrous Papilla
Visit wiki for more info
4 60 80,000
Shivada Jade Chunk 3x
Shivada Jade Chunk
Shivada Jade Chunk

Shivada Jade Chunk

Character Ascension Materials

How to obtain?

  • Dropped by Normal Bosses and Weekly Bosses (Lv. 60+)
  • Alchemy (AR 35+)
Visit wiki for more info
Skysplit Gembloom 30x
Skysplit Gembloom
Skysplit Gembloom

Skysplit Gembloom

Local Specialty (Natlan)

How to obtain?

  • Found in Natlan
  • No vendor sells Skysplit Gembloom
Visit wiki for more info
Mechanical Spur Gear 18x
Mechanical Spur Gear
Mechanical Spur Gear

Mechanical Spur Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv.40+ Clockwork Meka
  • Crafting
Visit wiki for more info
Ensnaring Gaze 8x
Ensnaring Gaze
Ensnaring Gaze

Ensnaring Gaze

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Tenebrous Papilla
Visit wiki for more info
5 70 100,000
Shivada Jade Chunk 6x
Shivada Jade Chunk
Shivada Jade Chunk

Shivada Jade Chunk

Character Ascension Materials

How to obtain?

  • Dropped by Normal Bosses and Weekly Bosses (Lv. 60+)
  • Alchemy (AR 35+)
Visit wiki for more info
Skysplit Gembloom 45x
Skysplit Gembloom
Skysplit Gembloom

Skysplit Gembloom

Local Specialty (Natlan)

How to obtain?

  • Found in Natlan
  • No vendor sells Skysplit Gembloom
Visit wiki for more info
Artificed Dynamic Gear 12x
Artificed Dynamic Gear
Artificed Dynamic Gear

Artificed Dynamic Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 60+ Clockwork Meka
  • Crafting
Visit wiki for more info
Ensnaring Gaze 12x
Ensnaring Gaze
Ensnaring Gaze

Ensnaring Gaze

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Tenebrous Papilla
Visit wiki for more info
6 80 120,000
Shivada Jade Gemstone 6x
Shivada Jade Gemstone
Shivada Jade Gemstone

Shivada Jade Gemstone

Character Ascension Materials

How to obtain?

  • Dropped by Normal Bosses and Weekly Bosses (Lv. 75+)
  • Alchemy (AR 45+)
Visit wiki for more info
Skysplit Gembloom 60x
Skysplit Gembloom
Skysplit Gembloom

Skysplit Gembloom

Local Specialty (Natlan)

How to obtain?

  • Found in Natlan
  • No vendor sells Skysplit Gembloom
Visit wiki for more info
Artificed Dynamic Gear 24x
Artificed Dynamic Gear
Artificed Dynamic Gear

Artificed Dynamic Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 60+ Clockwork Meka
  • Crafting
Visit wiki for more info
Ensnaring Gaze 20x
Ensnaring Gaze
Ensnaring Gaze

Ensnaring Gaze

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Tenebrous Papilla
Visit wiki for more info

Level Mora Talent Book Common Drop Weekly Boss Drop Crown of Insight
1 → 2 12,500
Teachings of Contention 3x
Teachings of Contention
Teachings of Contention

Teachings of Contention

Character Talent Materials

How to obtain?

  • Blazing Ruins(Monday/Thursday/Sunday)
  • Parametric Transformer
  • Chests
Visit wiki for more info
Meshing Gear 6x
Meshing Gear
Meshing Gear

Meshing Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Clockwork Meka
Visit wiki for more info
- -
2 → 3 17,500
Guide to Contention 2x
Guide to Contention
Guide to Contention

Guide to Contention

Character Talent Materials

How to obtain?

  • Blazing Ruins(Monday/Thursday/Sunday)
  • Parametric Transformer
  • Chests
Visit wiki for more info
Mechanical Spur Gear 3x
Mechanical Spur Gear
Mechanical Spur Gear

Mechanical Spur Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv.40+ Clockwork Meka
  • Crafting
Visit wiki for more info
- -
3 → 4 25,000
Guide to Contention 4x
Guide to Contention
Guide to Contention

Guide to Contention

Character Talent Materials

How to obtain?

  • Blazing Ruins(Monday/Thursday/Sunday)
  • Parametric Transformer
  • Chests
Visit wiki for more info
Mechanical Spur Gear 4x
Mechanical Spur Gear
Mechanical Spur Gear

Mechanical Spur Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv.40+ Clockwork Meka
  • Crafting
Visit wiki for more info
- -
4 → 5 30,000
Guide to Contention 6x
Guide to Contention
Guide to Contention

Guide to Contention

Character Talent Materials

How to obtain?

  • Blazing Ruins(Monday/Thursday/Sunday)
  • Parametric Transformer
  • Chests
Visit wiki for more info
Mechanical Spur Gear 6x
Mechanical Spur Gear
Mechanical Spur Gear

Mechanical Spur Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv.40+ Clockwork Meka
  • Crafting
Visit wiki for more info
- -
5 → 6 37,500
Guide to Contention 9x
Guide to Contention
Guide to Contention

Guide to Contention

Character Talent Materials

How to obtain?

  • Blazing Ruins(Monday/Thursday/Sunday)
  • Parametric Transformer
  • Chests
Visit wiki for more info
Mechanical Spur Gear 9x
Mechanical Spur Gear
Mechanical Spur Gear

Mechanical Spur Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv.40+ Clockwork Meka
  • Crafting
Visit wiki for more info
- -
6 → 7 120,000
Philosophies of Contention 4x
Philosophies of Contention
Philosophies of Contention

Philosophies of Contention

Character Talent Materials

How to obtain?

  • Blazing Ruins(Monday/Thursday/Sunday)
  • Crafting
Visit wiki for more info
Artificed Dynamic Gear 4x
Artificed Dynamic Gear
Artificed Dynamic Gear

Artificed Dynamic Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 60+ Clockwork Meka
  • Crafting
Visit wiki for more info
Ensnaring Gaze 1x
Ensnaring Gaze
Ensnaring Gaze

Ensnaring Gaze

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Tenebrous Papilla
Visit wiki for more info
-
7 → 8 260,000
Philosophies of Contention 6x
Philosophies of Contention
Philosophies of Contention

Philosophies of Contention

Character Talent Materials

How to obtain?

  • Blazing Ruins(Monday/Thursday/Sunday)
  • Crafting
Visit wiki for more info
Artificed Dynamic Gear 6x
Artificed Dynamic Gear
Artificed Dynamic Gear

Artificed Dynamic Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 60+ Clockwork Meka
  • Crafting
Visit wiki for more info
Ensnaring Gaze 1x
Ensnaring Gaze
Ensnaring Gaze

Ensnaring Gaze

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Tenebrous Papilla
Visit wiki for more info
-
8 → 9 450,000
Philosophies of Contention 12x
Philosophies of Contention
Philosophies of Contention

Philosophies of Contention

Character Talent Materials

How to obtain?

  • Blazing Ruins(Monday/Thursday/Sunday)
  • Crafting
Visit wiki for more info
Artificed Dynamic Gear 9x
Artificed Dynamic Gear
Artificed Dynamic Gear

Artificed Dynamic Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 60+ Clockwork Meka
  • Crafting
Visit wiki for more info
Ensnaring Gaze 2x
Ensnaring Gaze
Ensnaring Gaze

Ensnaring Gaze

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Tenebrous Papilla
Visit wiki for more info
-
9 → 10 700,000
Philosophies of Contention 16x
Philosophies of Contention
Philosophies of Contention

Philosophies of Contention

Character Talent Materials

How to obtain?

  • Blazing Ruins(Monday/Thursday/Sunday)
  • Crafting
Visit wiki for more info
Artificed Dynamic Gear 12x
Artificed Dynamic Gear
Artificed Dynamic Gear

Artificed Dynamic Gear

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 60+ Clockwork Meka
  • Crafting
Visit wiki for more info
Ensnaring Gaze 2x
Ensnaring Gaze
Ensnaring Gaze

Ensnaring Gaze

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Tenebrous Papilla
Visit wiki for more info
Crown of Insight 1x
Crown of Insight
Crown of Insight

Crown of Insight

Character Talent Materials

How to obtain?

  • Events
  • Offering Systems
  • Paimon's Bargains
Visit wiki for more info

Video icon Videos

Talents icon Talents

Talent level up priority:

  1. Genshin character elemental skill - Skirk Elemental Skill
  2. Genshin character elemental skill - Skirk Elemental Burst
  3. Sword Normal Attack

  • Sword

    Normal Attack

    Havoc: Sunder

    Normal Attack
    Performs up to 5 consecutive attacks.

    Charged Attack
    Consumes a certain amount of Stamina to hurl a spinning crystal spear, dealing DMG to opponents ahead.

    Plunging Attack
    Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

    1-Hit DMG (%) 54.52
    2-Hit DMG (%) 49.79
    3-Hit DMG (%) 32.42+32.42
    4-Hit DMG (%) 60.8
    5-Hit DMG (%) 82.9
    Charged Attack DMG (%) 66.82 × 2
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 63.93
    Low Plunge DMG (%) 127.84
    High Plunge DMG (%) 159.68
    1-Hit DMG (%) 58.96
    2-Hit DMG (%) 53.85
    3-Hit DMG (%) 35.06+35.06
    4-Hit DMG (%) 65.75
    5-Hit DMG (%) 89.65
    Charged Attack DMG (%) 72.26 × 2
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 69.14
    Low Plunge DMG (%) 138.24
    High Plunge DMG (%) 172.67
    1-Hit DMG (%) 63.4
    2-Hit DMG (%) 57.9
    3-Hit DMG (%) 37.7+37.7
    4-Hit DMG (%) 70.7
    5-Hit DMG (%) 96.4
    Charged Attack DMG (%) 77.7 × 2
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 74.34
    Low Plunge DMG (%) 148.65
    High Plunge DMG (%) 185.67
    1-Hit DMG (%) 69.74
    2-Hit DMG (%) 63.69
    3-Hit DMG (%) 41.47+41.47
    4-Hit DMG (%) 77.77
    5-Hit DMG (%) 106.04
    Charged Attack DMG (%) 85.47 × 2
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 81.77
    Low Plunge DMG (%) 163.51
    High Plunge DMG (%) 204.24
    1-Hit DMG (%) 74.18
    2-Hit DMG (%) 67.74
    3-Hit DMG (%) 44.11+44.11
    4-Hit DMG (%) 82.72
    5-Hit DMG (%) 112.79
    Charged Attack DMG (%) 90.91 × 2
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 86.98
    Low Plunge DMG (%) 173.92
    High Plunge DMG (%) 217.23
    1-Hit DMG (%) 79.25
    2-Hit DMG (%) 72.38
    3-Hit DMG (%) 47.13+47.13
    4-Hit DMG (%) 88.38
    5-Hit DMG (%) 120.5
    Charged Attack DMG (%) 97.13 × 2
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 92.92
    Low Plunge DMG (%) 185.81
    High Plunge DMG (%) 232.09
    1-Hit DMG (%) 86.22
    2-Hit DMG (%) 78.74
    3-Hit DMG (%) 51.27+51.27
    4-Hit DMG (%) 96.15
    5-Hit DMG (%) 131.1
    Charged Attack DMG (%) 105.67 × 2
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 101.1
    Low Plunge DMG (%) 202.16
    High Plunge DMG (%) 252.51
    1-Hit DMG (%) 93.2
    2-Hit DMG (%) 85.11
    3-Hit DMG (%) 55.42+55.42
    4-Hit DMG (%) 103.93
    5-Hit DMG (%) 141.71
    Charged Attack DMG (%) 114.22 × 2
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 109.28
    Low Plunge DMG (%) 218.51
    High Plunge DMG (%) 272.93
    1-Hit DMG (%) 100.17
    2-Hit DMG (%) 91.48
    3-Hit DMG (%) 59.57+59.57
    4-Hit DMG (%) 111.71
    5-Hit DMG (%) 152.31
    Charged Attack DMG (%) 122.77 × 2
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 117.46
    Low Plunge DMG (%) 234.86
    High Plunge DMG (%) 293.36
    1-Hit DMG (%) 107.78
    2-Hit DMG (%) 98.43
    3-Hit DMG (%) 64.09+64.09
    4-Hit DMG (%) 120.19
    5-Hit DMG (%) 163.88
    Charged Attack DMG (%) 132.09 × 2
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 126.38
    Low Plunge DMG (%) 252.7
    High Plunge DMG (%) 315.64
    1-Hit DMG (%) 115.39
    2-Hit DMG (%) 105.38
    3-Hit DMG (%) 68.61+68.61
    4-Hit DMG (%) 128.67
    5-Hit DMG (%) 175.45
    Charged Attack DMG (%) 141.41 × 2
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 135.3
    Low Plunge DMG (%) 270.54
    High Plunge DMG (%) 337.92
  • Genshin character elemental skill - Skirk

    Elemental Skill

    Havoc: Warp

    Imitates the combat style of “The Foul.” Produces different effects depending on whether you Tap or Hold.

    Tap
    Skirk gains 45 Serpent’s Subtlety

    Skirk can gain Serpent’s Subtlety points in the following ways:

    • After using her Elemental Skill, Havoc: Warp.
    • After triggering the effect of her Passive Talent, Reason Beyond Reason, and absorbing Void Rifts.

    When Skirk leaves the field while in Seven-Phase Flash mode or when Seven-Phase Flash ends, her Serpent’s Subtlety points will be removed. and switches to Seven-Phase Flash

    • Continuously consumes Serpent’s Subtlety.
    • Increases Normal and Charged Attack AoE and Skirk’s interruption resistance.
    • Normal, Charged, and Plunging Attacks are converted to Cryo DMG that cannot be overridden by other Elemental infusions.
    • Her Elemental Burst, Havoc: Ruin is converted to the special Elemental Burst Havoc: Extinction.
    • Skirk can move on water when she Sprints.
    • Skirk will exit this mode when Serpent’s Subtlety is fully depleted or its duration ends. Then, the Elemental Skill will go on cooldown.

    mode.

    Hold
    Skirk gains 45 Serpent’s Subtlety and will continuously move at high speed. Her interruption resistance is increased in this state.
    During this time, Skirk can control her movement direction and move atop water. She can also use this Skill again to end rapid movement prematurely.

    1-Hit DMG (%) 132.82
    2-Hit DMG (%) 119.8
    3-Hit DMG (%) 75.72 + 75.72
    4-Hit DMG (%) 80.54 + 80.54
    5-Hit DMG (%) 196.62
    Charged Attack DMG (%) 44.55 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 63.93
    Low Plunge DMG (%) 127.84
    High Plunge DMG (%) 159.68
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
    1-Hit DMG (%) 143.64
    2-Hit DMG (%) 129.55
    3-Hit DMG (%) 81.89 + 81.89
    4-Hit DMG (%) 87.09 + 87.09
    5-Hit DMG (%) 212.63
    Charged Attack DMG (%) 48.17 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 69.14
    Low Plunge DMG (%) 138.24
    High Plunge DMG (%) 172.67
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
    1-Hit DMG (%) 154.45
    2-Hit DMG (%) 139.3
    3-Hit DMG (%) 88.05 + 88.05
    4-Hit DMG (%) 93.65 + 93.65
    5-Hit DMG (%) 228.63
    Charged Attack DMG (%) 51.8 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 74.34
    Low Plunge DMG (%) 148.65
    High Plunge DMG (%) 185.67
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
    1-Hit DMG (%) 169.89
    2-Hit DMG (%) 153.23
    3-Hit DMG (%) 96.86 + 96.86
    4-Hit DMG (%) 103.01 + 103.01
    5-Hit DMG (%) 251.5
    Charged Attack DMG (%) 56.98 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 81.77
    Low Plunge DMG (%) 163.51
    High Plunge DMG (%) 204.24
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
    1-Hit DMG (%) 180.7
    2-Hit DMG (%) 162.98
    3-Hit DMG (%) 103.02 + 103.02
    4-Hit DMG (%) 109.57 + 109.57
    5-Hit DMG (%) 267.5
    Charged Attack DMG (%) 60.61 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 86.98
    Low Plunge DMG (%) 173.92
    High Plunge DMG (%) 217.23
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
    1-Hit DMG (%) 193.06
    2-Hit DMG (%) 174.13
    3-Hit DMG (%) 110.06 + 110.06
    4-Hit DMG (%) 117.06 + 117.06
    5-Hit DMG (%) 285.79
    Charged Attack DMG (%) 64.75 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 92.92
    Low Plunge DMG (%) 185.81
    High Plunge DMG (%) 232.09
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
    1-Hit DMG (%) 210.05
    2-Hit DMG (%) 189.45
    3-Hit DMG (%) 119.75 + 119.75
    4-Hit DMG (%) 127.36 + 127.36
    5-Hit DMG (%) 310.94
    Charged Attack DMG (%) 70.45 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 101.1
    Low Plunge DMG (%) 202.16
    High Plunge DMG (%) 252.51
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
    1-Hit DMG (%) 227.04
    2-Hit DMG (%) 204.77
    3-Hit DMG (%) 129.43 + 129.43
    4-Hit DMG (%) 137.67 + 137.67
    5-Hit DMG (%) 336.09
    Charged Attack DMG (%) 76.15 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 109.28
    Low Plunge DMG (%) 218.51
    High Plunge DMG (%) 272.93
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
    1-Hit DMG (%) 244.03
    2-Hit DMG (%) 220.1
    3-Hit DMG (%) 139.12 + 139.12
    4-Hit DMG (%) 147.97 + 147.97
    5-Hit DMG (%) 361.24
    Charged Attack DMG (%) 81.84 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 117.46
    Low Plunge DMG (%) 234.86
    High Plunge DMG (%) 293.36
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
    1-Hit DMG (%) 262.56
    2-Hit DMG (%) 236.81
    3-Hit DMG (%) 149.69 + 149.69
    4-Hit DMG (%) 159.2 + 159.2
    5-Hit DMG (%) 388.68
    Charged Attack DMG (%) 88.06 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 126.38
    Low Plunge DMG (%) 252.7
    High Plunge DMG (%) 315.64
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
    1-Hit DMG (%) 281.09
    2-Hit DMG (%) 253.53
    3-Hit DMG (%) 160.25 + 160.25
    4-Hit DMG (%) 170.44 + 170.44
    5-Hit DMG (%) 416.11
    Charged Attack DMG (%) 94.28 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 135.3
    Low Plunge DMG (%) 270.54
    High Plunge DMG (%) 337.92
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
    1-Hit DMG (%) 299.63
    2-Hit DMG (%) 270.25
    3-Hit DMG (%) 170.82 + 170.82
    4-Hit DMG (%) 181.68 + 181.68
    5-Hit DMG (%) 443.55
    Charged Attack DMG (%) 100.49 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 144.22
    Low Plunge DMG (%) 288.38
    High Plunge DMG (%) 360.2
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
    1-Hit DMG (%) 318.16
    2-Hit DMG (%) 286.96
    3-Hit DMG (%) 181.38 + 181.38
    4-Hit DMG (%) 192.92 + 192.92
    5-Hit DMG (%) 470.98
    Charged Attack DMG (%) 106.71 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 153.14
    Low Plunge DMG (%) 306.22
    High Plunge DMG (%) 382.48
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
    1-Hit DMG (%) 336.69
    2-Hit DMG (%) 303.68
    3-Hit DMG (%) 191.95 + 191.95
    4-Hit DMG (%) 204.16 + 204.16
    5-Hit DMG (%) 498.42
    Charged Attack DMG (%) 112.92 × 3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 162.06
    Low Plunge DMG (%) 324.05
    High Plunge DMG (%) 404.76
    Seven-Phase Flash Mode Duration 12.5s
    Max Serpent's Subtlety 100
    CD 8s
  • Genshin character elemental skill - Skirk

    Elemental Burst

    Havoc: Ruin

    Skirk’s Elemental Burst is not reliant on Elemental Energy but instead on Serpent’s Subtlety

    Skirk can gain Serpent’s Subtlety points in the following ways:

    • After using her Elemental Skill, Havoc: Warp.
    • After triggering the effect of her Passive Talent, Reason Beyond Reason, and absorbing Void Rifts.

    When Skirk leaves the field while in Seven-Phase Flash mode or when Seven-Phase Flash ends, her Serpent’s Subtlety points will be removed..
    When Skirk has at least 50 Serpent’s Subtlety, she can expend all her Serpent’s Subtlety to unleash her Elemental Burst, ripping the space before her apart and using rapid consecutive slashes that deal AoE Cryo DMG. At the same time, the DMG dealt by an instance of this Elemental Burst will be increased by every point of Serpent’s Subtlety over 50 when it is unleashed. Up to 12 points can be counted for this purpose.

    When Skirk is in Seven-Phase Flash

    • Continuously consumes Serpent’s Subtlety.
    • Increases Normal and Charged Attack AoE and Skirk’s interruption resistance.
    • Normal, Charged, and Plunging Attacks are converted to Cryo DMG that cannot be overridden by other Elemental infusions.
    • Her Elemental Burst, Havoc: Ruin is converted to the special Elemental Burst Havoc: Extinction.
    • Skirk can move on water when she Sprints.
    • Skirk will exit this mode when Serpent’s Subtlety is fully depleted or its duration ends. Then, the Elemental Skill will go on cooldown.

    mode, Havoc: Ruin will be replaced by Havoc: Extinction.

    Havoc: Extinction
    A special Elemental Burst that can be used even without consuming Serpent’s Subtlety.
    After using it, Skirk will gain the “All Shall Wither” effect, which will last until Seven-Phase Flash ends. After unlocking the Passive Talent Reason Beyond Reason

    Skirk can use the following methods to absorb nearby Void Rifts:

    • When she hits an opponent with a Charged Attack in her Seven-Phase Flash mode.
    • When she uses the special Elemental Burst Havoc: Extinction while in Seven-Phase Flash mode.
    • When she Holds her Elemental Skill Havoc: Warp to engage in rapid movement.

    Each Rift absorbed will grant her 8 Serpent’s Subtlety points., she can also absorb nearby Void Rifts.
    While “All Shall Wither” is active, every 0.1s, after Skirk’s Normal Attack hits an opponent, that Normal Attack will deal increased DMG. If she absorbed any Void Rifts while using Havoc: Extinction, this Normal Attack’s DMG will be further increased based on the number of Rifts absorbed.
    This effect will be canceled when it has triggered 10 times.

    Slash DMG (%) 122.76 ×5
    Final Slash DMG (%) 204.6
    Serpent's Subtlety Bonus 19.32% ATK Per Point
    0/1/2/3 Void Rift Absorption DMG Bonus (%) 3.5 / 6.6 / 8.8 / 11
    CD 15s
    Slash DMG (%) 131.97 ×5
    Final Slash DMG (%) 219.95
    Serpent's Subtlety Bonus 20.77% ATK Per Point
    0/1/2/3 Void Rift Absorption DMG Bonus (%) 4 / 7.2 / 9.6 / 12
    CD 15s
    Slash DMG (%) 141.17 ×5
    Final Slash DMG (%) 235.29
    Serpent's Subtlety Bonus 22.22% ATK Per Point
    0/1/2/3 Void Rift Absorption DMG Bonus (%) 4.5 / 7.8 / 10.4 / 13
    CD 15s
    Slash DMG (%) 153.45 ×5
    Final Slash DMG (%) 255.75
    Serpent's Subtlety Bonus 24.15% ATK Per Point
    0/1/2/3 Void Rift Absorption DMG Bonus (%) 5 / 8.4 / 11.2 / 14
    CD 15s
    Slash DMG (%) 162.66 ×5
    Final Slash DMG (%) 271.09
    Serpent's Subtlety Bonus 25.6% ATK Per Point
    0/1/2/3 Void Rift Absorption DMG Bonus (%) 5.5 / 9 / 12 / 15
    CD 15s
    Slash DMG (%) 171.86 ×5
    Final Slash DMG (%) 286.44
    Serpent's Subtlety Bonus 27.05% ATK Per Point
    0/1/2/3 Void Rift Absorption DMG Bonus (%) 6 / 9.6 / 12.8 / 16
    CD 15s
    Slash DMG (%) 184.14 ×5
    Final Slash DMG (%) 306.9
    Serpent's Subtlety Bonus 28.98% ATK Per Point
    0/1/2/3 Void Rift Absorption DMG Bonus (%) 6.5 / 10.2 / 13.6 / 17
    CD 15s
    Slash DMG (%) 196.42 ×5
    Final Slash DMG (%) 327.36
    Serpent's Subtlety Bonus 30.92% ATK Per Point
    0/1/2/3 Void Rift Absorption DMG Bonus (%) 7 / 10.8 / 14.4 / 18
    CD 15s
    Slash DMG (%) 208.69 ×5
    Final Slash DMG (%) 347.82
    Serpent's Subtlety Bonus 32.85% ATK Per Point
    0/1/2/3 Void Rift Absorption DMG Bonus (%) 7.5 / 11.4 / 15.2 / 19
    CD 15s
    Slash DMG (%) 220.97 ×5
    Final Slash DMG (%) 368.28
    Serpent's Subtlety Bonus 34.78% ATK Per Point
    0/1/2/3 Void Rift Absorption DMG Bonus (%) 8 / 12 / 16 / 20
    CD 15s
    Slash DMG (%) 233.24 ×5
    Final Slash DMG (%) 388.74
    Serpent's Subtlety Bonus 36.71% ATK Per Point
    0/1/2/3 Void Rift Absorption DMG Bonus (%) 8.5 / 12.6 / 16.8 / 21
    CD 15s
    Slash DMG (%) 245.52 ×5
    Final Slash DMG (%) 409.2
    Serpent's Subtlety Bonus 38.65% ATK Per Point
    0/1/2/3 Void Rift Absorption DMG Bonus (%) 9 / 13.2 / 17.6 / 22
    CD 15s
    Slash DMG (%) 260.87 ×5
    Final Slash DMG (%) 434.77
    Serpent's Subtlety Bonus 41.06% ATK Per Point
    0/1/2/3 Void Rift Absorption DMG Bonus (%) 9.5 / 13.8 / 18.4 / 23
    CD 15s

  • Genshin character 1st Ascension Passive - Skirk

    1st Ascension Passive

    Reason Beyond Reason

    When nearby party members trigger Frozen, Superconduct, Cryo Swirl, or Cryo Crystallize reactions against opponents, a Void Rift will be created near this opponent. This effect can be triggered once every 2.5s. 3 Void Rifts created by Skirk herself can exist on the field at once.

    Skirk can use the following methods to absorb nearby Void Rifts:

    • When she hits an opponent with a Charged Attack in her Seven-Phase Flash
    • When she uses the special Elemental Burst Havoc: Extinction while in Seven-Phase Flash mode.
    • When she Holds her Elemental Skill Havoc: Warp to engage in rapid movement.

    Each Rift absorbed will grant her 8 Serpent’s Subtlety

    Skirk can gain Serpent’s Subtlety points in the following ways:

    • After using her Elemental Skill, Havoc: Warp.
    • After triggering the effect of her Passive Talent, Reason Beyond Reason, and absorbing Void Rifts.

    When Skirk leaves the field while in Seven-Phase Flash mode or when Seven-Phase Flash ends, her Serpent’s Subtlety points will be removed. points.

  • Genshin character 4th Ascension Passive - Skirk

    4th Ascension Passive

    Return to Oblivion

    When nearby Hydro party members’ Hydro attacks hit opponents, or when nearby Cryo party members apart from Skirk hit opponents with Cryo attacks, Skirk will gain the “Death’s Crossing” effect for 20s. Max 3 stacks, each stack’s duration is counted independently.
    Each character can grant Skirk at most 1 “Death’s Crossing” stack by this means.
    Each “Death’s Crossing” stack increases the Normal Attack DMG dealt by Skirk in Seven-Phase Flash

    • Continuously consumes Serpent’s Subtlety.
    • Increases Normal and Charged Attack AoE and Skirk’s interruption resistance.
    • Normal, Charged, and Plunging Attacks are converted to Cryo DMG that cannot be overridden by other Elemental infusions.
    • Her Elemental Burst, Havoc: Ruin is converted to the special Elemental Burst Havoc: Extinction.
    • Skirk can move on water when she Sprints.
    • Skirk will exit this mode when Serpent’s Subtlety is fully depleted or its duration ends. Then, the Elemental Skill will go on cooldown.

    mode to 110%/120%/170% of its original DMG and the DMG dealt when using her Elemental Burst Havoc: Ruin to 105%/115%/160% of its original DMG.

  • Genshin character Utility Passive - Skirk

    Utility Passive

    Mutual Weapons Mentorship

    When all party members are either Hydro or Cryo, and if there is at least 1 Hydro and 1 Cryo character, your own party members’ Elemental Skill Level is increased by 1.

Constellation icon Constellations

  • Genshin character constellation 1 - Skirk

    Constellation lvl 1

    Far to Fall

    Enhances the effects of the Passive Talent Reason Beyond Reason

    Skirk can use the following methods to absorb nearby Void Rifts:

    • When she hits an opponent with a Charged Attack in her Seven-Phase Flash mode.
    • When she uses the special Elemental Burst Havoc: Extinction while in Seven-Phase Flash mode.
    • When she Holds her Elemental Skill Havoc: Warp to engage in rapid movement.

    Each Rift absorbed will grant her 8 Serpent’s Subtlety points.: Every Void Rift absorbed will summon a crystal blade to attack nearby opponents, dealing 500% of Skirk’s ATK as Cryo DMG. This DMG is considered Charged Attack DMG.
    You must first unlock the Passive Talent Reason Beyond Reason.

  • Genshin character constellation 2 - Skirk

    Constellation lvl 2

    Into the Abyss

    After unleashing her Elemental Skill Havoc: Warp, Skirk will gain 10 additional Serpent’s Subtlety

    Skirk can gain Serpent’s Subtlety points in the following ways:

    • After using her Elemental Skill, Havoc: Warp.
    • After triggering the effect of her Passive Talent, Reason Beyond Reason, and absorbing Void Rifts.

    When Skirk leaves the field while in Seven-Phase Flash mode or when Seven-Phase Flash ends, her Serpent’s Subtlety points will be removed. points.
    When using her Elemental Burst Havoc: Ruin, the DMG of this Elemental Burst instance will be increased by taking up to 10 more Serpent’s Subtlety points into account.
    Additionally, within 12.5s after Skirk unleashes the special Elemental Burst Havoc: Extinction while in her Seven-Phase Flash

    • Continuously consumes Serpent’s Subtlety.
    • Increases Normal and Charged Attack AoE and Skirk’s interruption resistance.
    • Normal, Charged, and Plunging Attacks are converted to Cryo DMG that cannot be overridden by other Elemental infusions.
    • Her Elemental Burst, Havoc: Ruin is converted to the special Elemental Burst Havoc: Extinction.
    • Skirk can move on water when she Sprints.
    • Skirk will exit this mode when Serpent’s Subtlety is fully depleted or its duration ends. Then, the Elemental Skill will go on cooldown.

    mode, her ATK is increased by 70%. This effect will be canceled when she leaves the Seven-Phase Flash mode.

  • Genshin character constellation 3 - Skirk

    Constellation lvl 3

    Serendipitous Sin

    Increases the Level of Havoc: Ruin by 3.
    Maximum upgrade level is 15.

  • Genshin character constellation 4 - Skirk

    Constellation lvl 4

    Fractured Flow

    Enhances the effects of the Passive Talent Return to Oblivion: Each Death’s Crossing stack also increases Skirk’s ATK by 10%/20%/40%.
    You must first unlock the Passive Talent Return to Oblivion.

  • Genshin character constellation 5 - Skirk

    Constellation lvl 5

    End of Wishes

    Increases the Level of Havoc: Warp by 3.
    Maximum upgrade level is 15.

  • Genshin character constellation 6 - Skirk

    Constellation lvl 6

    To the Source

    Each Void Rift Skirk absorbs via the effects of the Passive Talent Reason Beyond Reason

    Skirk can use the following methods to absorb nearby Void Rifts:

    • When she hits an opponent with a Charged Attack in her Seven-Phase Flash mode.
    • When she uses the special Elemental Burst Havoc: Extinction while in Seven-Phase Flash mode.
    • When she Holds her Elemental Skill Havoc: Warp to engage in rapid movement.

    Each Rift absorbed will grant her 8 Serpent’s Subtlety points. will grant her 1 Havoc: Sever stack. She can consume such stacks to initiate coordinated attacks and decrease the DMG she takes while in Seven-Phase Flash

    • Continuously consumes Serpent’s Subtlety.
    • Increases Normal and Charged Attack AoE and Skirk’s interruption resistance.
    • Normal, Charged, and Plunging Attacks are converted to Cryo DMG that cannot be overridden by other Elemental infusions.
    • Her Elemental Burst, Havoc: Ruin is converted to the special Elemental Burst Havoc: Extinction.
    • Skirk can move on water when she Sprints.
    • Skirk will exit this mode when Serpent’s Subtlety is fully depleted or its duration ends. Then, the Elemental Skill will go on cooldown.

    mode. These stacks last for 15s, and each stack’s duration is counted independently (max 3 stacks).
    You must first unlock the Passive Talent “Reason Beyond Reason.”

    Havoc: Sever

    • When Skirk uses the Elemental Burst Havoc: Ruin, she will consume all Havoc: Sever stacks to initiate a coordinated attack in which each Havoc: Sever stack will deal 750% of Skirk’s ATK as Cryo DMG. This DMG is considered Elemental Burst DMG.
    • When she uses Normal Attacks while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed when her third or fifth sequenced attacks hit an opponent to launch 3 coordinated attacks. Each coordinated attack deals 180% of Skirk’s ATK as Cryo DMG. This damage is considered Normal Attack DMG.
    • When Skirk takes DMG while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed to decrease this DMG instance by 80% and attack nearby opponents 3 times, with each attack dealing 180% of Skirk’s ATK as Cryo DMG. This DMG is considered Charged Attack DMG.
Skirk's constellation DMG increase

This chart offers a quick, estimated look at how much Skirk’s damage output generally increases with each constellation, relative to the previous one. The aim is to provide a rough guide to help you decide if the next constellation is a “worthwhile” investment for your account.

20.5%
C1
28.2%
C2
1%
14.2%
C4
10%
C5
36%
C6
C1 C2 C3 C4 C5 C6