Genshin character full wish - Clorinde

Genshin Impact Clorinde Best build, materials, teams & more

Electro

Element

Electro
5 Star

Rarity

5 star character
Sword

Type

Sword
A Tier

Tier

A tier
Genshin character icon - Clorinde

Clorinde (Candlebearer, Shadowhunter)

Clorinde is a 5★ Electro Sword character and is a great choice for players who like fast-paced and flashy combat. Her kit has a unique stance-switching mechanic that let’s you attack either with her gun or her sword. As a Main DPS, she deals solid damage DMG and remains as one of the stronger damage dealers in the game.

Team role: Main-DPS
Birthday: September 20th
Constellation: Rapperia
Released in: 4.7

Weapon Icon Best Weapons

Best Main DPS Weapons

3 Star
  1. #01
    Genshin weapon - Absolution R1

    Absolution

    Genshin weapon - Absolution

    Absolution

    ATK   -   674
    CRIT DMG   -   44.1%

    CRIT DMG increased by 20% (25%, 30%, 35%, 40%). Increasing the value of a Bond of Life increases the DMG the equipping character deals by 16% (20%, 24%, 28%, 32%) for 6s. Max 3 stacks.

    Clorinde's signature weapon.
  2. #02
    Genshin weapon - Haran Geppaku Futsu R1

    Haran Geppaku Futsu

    Genshin weapon - Haran Geppaku Futsu

    Haran Geppaku Futsu

    ATK   -   608
    CRIT Rate   -   33.1%

    Obtain 12% (15%, 18%, 21%, 24%) All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 20% (25%, 30%, 35%, 40%) for 8s.

  3. #03
    Genshin weapon - Mistsplitter Reforged R1

    Mistsplitter Reforged

    Genshin weapon - Mistsplitter Reforged

    Mistsplitter Reforged

    ATK   -   674
    CRIT DMG   -   44.1%

    Gain a 12% (15%, 18%, 21%, 24%) Elemental DMG Bonus for all elements and receive the might of the Mistsplitter’s Emblem. At stack levels 1/2/3, Mistsplitter’s Emblem provides a 8% (10%, 12%, 14%, 16%)/16% (20%, 24%, 28%, 32%)/28% (35%, 42%, 49%, 56%) Elemental DMG Bonus for the character’s Elemental Type. The character will obtain 1 stack of Mistsplitter’s Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack’s duration is calculated independently.

  4. #04
    Genshin weapon - Primordial Jade Cutter R1

    Primordial Jade Cutter

    Genshin weapon - Primordial Jade Cutter

    Primordial Jade Cutter

    ATK   -   542
    CRIT Rate   -   44.1%

    HP increased by 20% (25%, 30%, 35%, 40%). Additionally, provides an ATK Bonus based on 1.2% (1.5%, 1.8%, 2.1%, 2.4%) of the wielder’s Max HP.

  5. #05
    Genshin weapon - Light of Foliar Incision R1

    Light of Foliar Incision

    Genshin weapon - Light of Foliar Incision

    Light of Foliar Incision

    ATK   -   542
    CRIT DMG   -   88.2%

    CRIT Rate is increased by 4% (5%, 6%, 7%, 8%). After Normal Attacks deal Elemental DMG, the Foliar Incision effect will be obtained, increasing DMG dealt by Normal Attacks and Elemental Skills by 120% (150%, 180%, 210%, 240%) of Elemental Mastery. This effect will disappear after 28 DMG instances or 12s. You can obtain Foliar Incision once every 12s.

  6. #06
    Genshin weapon - Azurelight R1

    Azurelight

    Genshin weapon - Azurelight

    Azurelight

    ATK   -   674
    CRIT Rate   -   22.1%

    Within 12s after an Elemental Skill is used, ATK is increased by 24% (30%, 36%, 42%, 48%). During this time, when the equipping character has 0 Energy, ATK will be further increased by 24% (30%, 36%, 42%, 48%), and CRIT DMG will be increased by 40% (50%, 60%, 70%, 80%).

  7. #07
    Genshin weapon - Uraku Misugiri R1

    Uraku Misugiri

    Genshin weapon - Uraku Misugiri

    Uraku Misugiri

    ATK   -   542
    CRIT DMG   -   88.2%

    Normal Attack DMG is increased by 16% (20%, 24%, 28%, 32%) and Elemental Skill DMG is increased by 24% (30%, 36%, 42%, 48%). After a nearby active character deals Geo DMG, the aforementioned effects increase by 100% for 15s. Additionally, the wielder’s DEF is increased by 20% (25%, 30%, 35%, 40%).

  8. #08
    Genshin weapon - Freedom-Sworn R1

    Freedom-Sworn

    Genshin weapon - Freedom-Sworn

    Freedom-Sworn

    ATK   -   608
    Elemental Mastery   -   198

    Increases DMG by 10% (12.5%, 15%, 17.5%, 20%). When the character wielding this weapon triggers Elemental Reactions, they gain a Sigil of Rebellion. This effect can be triggered once every 0.5s and can be triggered even if said character is not on the field.

    When you possess 2 Sigils of Rebellion, all of them will be consumed and all nearby party members will obtain “Millennial Movement: Song of Resistance” for 12s.
    “Millennial Movement: Song of Resistance” increases Normal, Charged, and Plunging Attack DMG by 16% (20%, 24%, 28%, 32%) and increases ATK by 20% (25%, 30%, 35%, 40%). Once this effect is triggered, you will not gain Sigils of Rebellion for 20s.

    Of the many effects of the “Millennial Movement,” buffs of the same type will not stack.

  9. #09
    Genshin weapon - The Black Sword R5

    The Black Sword

    Genshin weapon - The Black Sword

    The Black Sword

    ATK   -   510
    CRIT Rate   -   27.6%

    Increases DMG dealt by Normal and Charged Attacks by 20% (25%, 30%, 35%, 40%).
    Additionally, regenerates 60% (70%, 80%, 90%, 100%) of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.

  10. #10
    Genshin weapon - Splendor of Tranquil Waters R1

    Splendor of Tranquil Waters

    Genshin weapon - Splendor of Tranquil Waters

    Splendor of Tranquil Waters

    ATK   -   542
    CRIT DMG   -   88.2%

    When the equipping character’s current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8% (10%, 12%, 14%, 16%) for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members’ current HP increases or decreases, the equipping character’s Max HP will be increased by 14% (17.5%, 21%, 24.5%, 28%) for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.

  11. #11
    Genshin weapon - Calamity of Eshu R5

    Calamity of Eshu

    Genshin weapon - Calamity of Eshu

    Calamity of Eshu

    ATK   -   565
    ATK   -   27.6%

    While characters are protected by a Shield, DMG dealt by Normal and Charged Attacks is increased by 20% (25%, 30%, 35%, 40%), and Normal and Charged Attack CRIT Rate is increased by 8% (10%, 12%, 14%, 16%).

    This weapon is very similar in strength to the Finale of the Deep. Although Calamity of Eshu tends to be better if you can provide a shield for Clorinde.
  12. #12
    Genshin weapon - Finale of the Deep R5

    Finale of the Deep

    Genshin weapon - Finale of the Deep

    Finale of the Deep

    ATK   -   565
    ATK   -   27.6%

    When using an Elemental Skill, ATK will be increased by 12% (15%, 18%, 21%, 24%) for 15s, and a Bond of Life worth 25% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, a maximum of 150% (187.5%, 225%, 262.5%, 300%) ATK will be gained based on 2.4% (3%, 3.6%, 4.2%, 4.8%) of the total amount of the Life Bond cleared, lasting for 15s.

  13. #13
    Genshin weapon - Summit Shaper R1

    Summit Shaper

    Genshin weapon - Summit Shaper

    Summit Shaper

    ATK   -   608
    ATK   -   49.6%

    Increases Shield Strength by 20% (25%, 30%, 35%, 40%). Scoring hits on opponents increases ATK by 4% (5%, 6%, 7%, 8%) for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.

  14. #14
    Genshin weapon - Lion's Roar R5

    Lion’s Roar

    Genshin weapon - Lion's Roar

    Lion’s Roar

    ATK   -   510
    ATK   -   41.3%

    Increases DMG against enemies affected by Pyro or Electro by 20% (24%, 28%, 32%, 36%).

  15. #15
    Genshin weapon - Toukabou Shigure R5

    Toukabou Shigure

    Genshin weapon - Toukabou Shigure

    Toukabou Shigure

    ATK   -   510
    Elemental Mastery   -   165

    After an attack hits opponents, it will inflict an instance of Cursed Parasol upon one of them for 10s. This effect can be triggered once every 15s. If this opponent is defeated during Cursed Parasol’s duration, Cursed Parasol’s CD will be refreshed immediately. The character wielding this weapon will deal 16% (20%, 24%, 28%, 32%) more DMG to the opponent affected by Cursed Parasol.

  16. #16
    Genshin weapon - Iron Sting R5

    Iron Sting

    Genshin weapon - Iron Sting

    Iron Sting

    ATK   -   510
    Elemental Mastery   -   165

    Dealing Elemental DMG increases all DMG by 6% (7.5%, 9%, 10.5%, 12%) for 6s. Max 2 stacks. Can only occur once every 1s.
  17. #17
    Genshin weapon - Aquila Favonia R1

    Aquila Favonia

    Genshin weapon - Aquila Favonia

    Aquila Favonia

    ATK   -   674
    Physical DMG Bonus   -   41.3%

    ATK is increased by 20% (25%, 30%, 35%, 40%). Triggers on taking DMG: the soul of the Falcon of the West awakens, holding the banner of the resistance aloft, regenerating HP equal to 100% (115%, 130%, 145%, 160%) of ATK and dealing 200% (230%, 260%, 290%, 320%) of ATK as DMG to surrounding opponents. This effect can only occur once every 15s.

  18. #18
    Genshin weapon - Harbinger of Dawn R5

    Harbinger of Dawn

    Genshin weapon - Harbinger of Dawn

    Harbinger of Dawn

    ATK   -   401
    CRIT DMG   -   46.9%

    When HP is above 90%, increases CRIT Rate by 14% (17.5%, 21%, 24.5%, 28%).
    As Clorinde's HP won't be staying above 90%, Clorinde can't utilize this weapon's effect, making this weapon last resort option.

Artifact Icon Best Artifacts

Best Main DPS Artifacts

  1. #01
    Genshin artifact Harmonious Symphony Prelude 4x
    Fragment of Harmonic Whimsy
    Genshin artifact Harmonious Symphony Prelude

    Fragment of Harmonic Whimsy

    Artifact set

    2-piece Bonus
    ATK +18%

    4-piece Bonus
    When the value of a Bond of Life increases or decreases, this character deals 18% increased DMG for 6s. Max 3 stacks.

    The best generalistic artifact set.
  2. #02
    Genshin artifact Gladiator's Nostalgia 4x
    Gla­dia­tor's Fi­nale
    Genshin artifact Gladiator's Nostalgia

    Gla­dia­tor's Fi­nale

    Artifact set

    2-piece Bonus
    ATK +18%.

    4-piece Bonus
    If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.

  3. #03
    Genshin artifact Thunderbird's Mercy 4x
    Thundering Fury
    Genshin artifact Thunderbird's Mercy

    Thundering Fury

    Artifact set

    2-piece Bonus
    Electro DMG Bonus +15%

    4-piece Bonus
    Increases DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, and the DMG Bonus conferred by Aggravate is increased by 20%, and the DMG caused by Lunar-Charged by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s.

    In Dendro teams, this set is usually better than the FoHW, as it increases DMG to Dendro reaction while also reducing Clorinde's Skill CD.
  4. #04
    Genshin artifact Thunderbird's Mercy 2x
    Thundering Fury
    Genshin artifact Thunderbird's Mercy

    Thundering Fury

    Artifact set

    2-piece Bonus
    Electro DMG Bonus +15%

    4-piece Bonus
    Increases DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, and the DMG Bonus conferred by Aggravate is increased by 20%, and the DMG caused by Lunar-Charged by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s.

    Genshin artifact Harmonious Symphony Prelude 2x
    Fragment of Harmonic Whimsy
    Genshin artifact Harmonious Symphony Prelude

    Fragment of Harmonic Whimsy

    Artifact set

    2-piece Bonus
    ATK +18%

    4-piece Bonus
    When the value of a Bond of Life increases or decreases, this character deals 18% increased DMG for 6s. Max 3 stacks.

    For a cheap alternative, you can equip Clorinde with any combination of 2-piece artifact sets that grant either:

    - Electro DMG Bonus
    - Elemental Skill DMG
    - ATK%
    - Elemental Mastery (only good for Dendro teams)

Best artifacts main stats

  • Circlet CRIT Rate / CRIT DMG
  • Sands ATK%
  • Goblet Electro DMG Bonus

Sub stats priority

  1. CRIT Rate / CRIT DMG
  2. ATK%, Elemental Mastery
  3. Energy Recharge
ER requirements:    110% – 150%
You often don't need much ER, as you usually want to run Clorinde with another Electro character like Fischl (results in more energy particles = lesser ER requirements).

Energy Recharge shown is an estimate for a comfotable gameplay. Actual ER requirements can vary depending on your team, weapons, artifacts etc. You can calculate the exact ER you need by using the Genshin ER Calculator spreadsheet .

Teams Icon Best Teams

Clorinde’s best teams are Aggravate, Hyperbloom & Overload teams. She works best with another Electro character to boost her Energy generation and activate the Electro Resonance. While she doesn’t need a healer, adding a shielder can improve comfort to your gameplay. The rest of the team can focus on buffs or reaction setups depending on your preferred playstyle.

Materials Icon Materials

  • Gemstone
    Vajrada Amethyst Gemstone
    Vajrada Amethyst Gemstone
    Vajrada Amethyst Gemstone

    Vajrada Amethyst Gemstone

    Character Ascension Materials

    How to obtain?

    • Dropped by Normal Bosses and Weekly Bosses (Lv. 75+)
    • Alchemy (AR 45+)
    Visit wiki for more info
  • Local Specialty
    Lumitoile
    Lumitoile
    Lumitoile

    Lumitoile

    Local Specialty (Fontaine)

    How to obtain?

    • Found on beaches and underwater in Liffey Region
    Visit wiki for more info
  • Enemy drop
    Xenochromatic Crystal
    Xenochromatic Crystal
    Xenochromatic Crystal

    Xenochromatic Crystal

    Character and Weapon Enhancement Materials

    How to obtain?

    • Dropped by Lv. 60+ Fontemer Aberrants
    • Crafting
    Visit wiki for more info
  • Boss drop
    Fontemer Unihorn
    Fontemer Unihorn
    Fontemer Unihorn

    Fontemer Unihorn

    Character Level-Up Materials

    How to obtain?

    • Dropped by Lv. 30+ Millennial Pearl Seahorse
    Visit wiki for more info
  • Talent level up
    Guide to Justice
    Guide to Justice
    Guide to Justice

    Guide to Justice

    Character Talent Materials

    How to obtain?

    • Pale Forgotten Glory(Tuesday/Friday/Sunday)
    • Parametric Transformer
    • Chests
    Visit wiki for more info
  • Weekly boss drop
    Everamber
    Everamber
    Everamber

    Everamber

    Character Level-Up Materials

    How to obtain?

    • Lv. 70+ The Realm of Beginnings Reward
    Visit wiki for more info

Phase Req. Lvl Mora Gemstone Specialty Enemy Drop Boss Drop
1 20 20,000
Vajrada Amethyst Sliver 1x
Vajrada Amethyst Sliver
Vajrada Amethyst Sliver

Vajrada Amethyst Sliver

Character Ascension Materials

How to obtain?

  • Dropped by Normal Bosses and Weekly Bosses
  • Alchemy
  • Sold by Marjorie and Xingxi
  • Commission Bonus Rewards
  • Parametric Transformer
Visit wiki for more info
Lumitoile 3x
Lumitoile
Lumitoile

Lumitoile

Local Specialty (Fontaine)

How to obtain?

  • Found on beaches and underwater in Liffey Region
Visit wiki for more info
Transoceanic Pearl 3x
Transoceanic Pearl
Transoceanic Pearl

Transoceanic Pearl

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Fontemer Aberrants
Visit wiki for more info
-
2 40 40,000
Vajrada Amethyst Fragment 3x
Vajrada Amethyst Fragment
Vajrada Amethyst Fragment

Vajrada Amethyst Fragment

Character Ascension Materials

How to obtain?

  • Dropped by Normal Bosses and Weekly Bosses (Lv. 40+)
  • Alchemy (AR 25+)
  • Parametric Transformer
Visit wiki for more info
Lumitoile 10x
Lumitoile
Lumitoile

Lumitoile

Local Specialty (Fontaine)

How to obtain?

  • Found on beaches and underwater in Liffey Region
Visit wiki for more info
Transoceanic Pearl 15x
Transoceanic Pearl
Transoceanic Pearl

Transoceanic Pearl

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Fontemer Aberrants
Visit wiki for more info
Fontemer Unihorn 2x
Fontemer Unihorn
Fontemer Unihorn

Fontemer Unihorn

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Millennial Pearl Seahorse
Visit wiki for more info
3 50 60,000
Vajrada Amethyst Fragment 6x
Vajrada Amethyst Fragment
Vajrada Amethyst Fragment

Vajrada Amethyst Fragment

Character Ascension Materials

How to obtain?

  • Dropped by Normal Bosses and Weekly Bosses (Lv. 40+)
  • Alchemy (AR 25+)
  • Parametric Transformer
Visit wiki for more info
Lumitoile 20x
Lumitoile
Lumitoile

Lumitoile

Local Specialty (Fontaine)

How to obtain?

  • Found on beaches and underwater in Liffey Region
Visit wiki for more info
Transoceanic Chunk 12x
Transoceanic Chunk
Transoceanic Chunk

Transoceanic Chunk

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 40+ Fontemer Aberrants
  • Crafting
Visit wiki for more info
Fontemer Unihorn 4x
Fontemer Unihorn
Fontemer Unihorn

Fontemer Unihorn

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Millennial Pearl Seahorse
Visit wiki for more info
4 60 80,000
Vajrada Amethyst Chunk 3x
Vajrada Amethyst Chunk
Vajrada Amethyst Chunk

Vajrada Amethyst Chunk

Character Ascension Materials

How to obtain?

  • Dropped by Normal Bosses and Weekly Bosses (Lv. 60+)
  • Alchemy (AR 35+)
Visit wiki for more info
Lumitoile 30x
Lumitoile
Lumitoile

Lumitoile

Local Specialty (Fontaine)

How to obtain?

  • Found on beaches and underwater in Liffey Region
Visit wiki for more info
Transoceanic Chunk 18x
Transoceanic Chunk
Transoceanic Chunk

Transoceanic Chunk

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 40+ Fontemer Aberrants
  • Crafting
Visit wiki for more info
Fontemer Unihorn 8x
Fontemer Unihorn
Fontemer Unihorn

Fontemer Unihorn

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Millennial Pearl Seahorse
Visit wiki for more info
5 70 100,000
Vajrada Amethyst Chunk 6x
Vajrada Amethyst Chunk
Vajrada Amethyst Chunk

Vajrada Amethyst Chunk

Character Ascension Materials

How to obtain?

  • Dropped by Normal Bosses and Weekly Bosses (Lv. 60+)
  • Alchemy (AR 35+)
Visit wiki for more info
Lumitoile 45x
Lumitoile
Lumitoile

Lumitoile

Local Specialty (Fontaine)

How to obtain?

  • Found on beaches and underwater in Liffey Region
Visit wiki for more info
Xenochromatic Crystal 12x
Xenochromatic Crystal
Xenochromatic Crystal

Xenochromatic Crystal

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 60+ Fontemer Aberrants
  • Crafting
Visit wiki for more info
Fontemer Unihorn 12x
Fontemer Unihorn
Fontemer Unihorn

Fontemer Unihorn

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Millennial Pearl Seahorse
Visit wiki for more info
6 80 120,000
Vajrada Amethyst Gemstone 6x
Vajrada Amethyst Gemstone
Vajrada Amethyst Gemstone

Vajrada Amethyst Gemstone

Character Ascension Materials

How to obtain?

  • Dropped by Normal Bosses and Weekly Bosses (Lv. 75+)
  • Alchemy (AR 45+)
Visit wiki for more info
Lumitoile 60x
Lumitoile
Lumitoile

Lumitoile

Local Specialty (Fontaine)

How to obtain?

  • Found on beaches and underwater in Liffey Region
Visit wiki for more info
Xenochromatic Crystal 24x
Xenochromatic Crystal
Xenochromatic Crystal

Xenochromatic Crystal

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 60+ Fontemer Aberrants
  • Crafting
Visit wiki for more info
Fontemer Unihorn 20x
Fontemer Unihorn
Fontemer Unihorn

Fontemer Unihorn

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Millennial Pearl Seahorse
Visit wiki for more info

Level Mora Talent Book Common Drop Weekly Boss Drop Crown of Insight
1 → 2 12,500
Teachings of Justice 3x
Teachings of Justice
Teachings of Justice

Teachings of Justice

Character Talent Materials

How to obtain?

  • Pale Forgotten Glory(Tuesday/Friday/Sunday)
  • Parametric Transformer
  • Chests
Visit wiki for more info
Transoceanic Pearl 6x
Transoceanic Pearl
Transoceanic Pearl

Transoceanic Pearl

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Fontemer Aberrants
Visit wiki for more info
- -
2 → 3 17,500
Guide to Justice 2x
Guide to Justice
Guide to Justice

Guide to Justice

Character Talent Materials

How to obtain?

  • Pale Forgotten Glory(Tuesday/Friday/Sunday)
  • Parametric Transformer
  • Chests
Visit wiki for more info
Transoceanic Chunk 3x
Transoceanic Chunk
Transoceanic Chunk

Transoceanic Chunk

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 40+ Fontemer Aberrants
  • Crafting
Visit wiki for more info
- -
3 → 4 25,000
Guide to Justice 4x
Guide to Justice
Guide to Justice

Guide to Justice

Character Talent Materials

How to obtain?

  • Pale Forgotten Glory(Tuesday/Friday/Sunday)
  • Parametric Transformer
  • Chests
Visit wiki for more info
Transoceanic Chunk 4x
Transoceanic Chunk
Transoceanic Chunk

Transoceanic Chunk

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 40+ Fontemer Aberrants
  • Crafting
Visit wiki for more info
- -
4 → 5 30,000
Guide to Justice 6x
Guide to Justice
Guide to Justice

Guide to Justice

Character Talent Materials

How to obtain?

  • Pale Forgotten Glory(Tuesday/Friday/Sunday)
  • Parametric Transformer
  • Chests
Visit wiki for more info
Transoceanic Chunk 6x
Transoceanic Chunk
Transoceanic Chunk

Transoceanic Chunk

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 40+ Fontemer Aberrants
  • Crafting
Visit wiki for more info
- -
5 → 6 37,500
Guide to Justice 9x
Guide to Justice
Guide to Justice

Guide to Justice

Character Talent Materials

How to obtain?

  • Pale Forgotten Glory(Tuesday/Friday/Sunday)
  • Parametric Transformer
  • Chests
Visit wiki for more info
Transoceanic Chunk 9x
Transoceanic Chunk
Transoceanic Chunk

Transoceanic Chunk

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 40+ Fontemer Aberrants
  • Crafting
Visit wiki for more info
- -
6 → 7 120,000
Philosophies of Justice 4x
Philosophies of Justice
Philosophies of Justice

Philosophies of Justice

Character Talent Materials

How to obtain?

  • Pale Forgotten Glory(Tuesday/Friday/Sunday)
  • Parametric Transformer
  • Chests
Visit wiki for more info
Xenochromatic Crystal 4x
Xenochromatic Crystal
Xenochromatic Crystal

Xenochromatic Crystal

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 60+ Fontemer Aberrants
  • Crafting
Visit wiki for more info
Fontemer Unihorn 1x
Fontemer Unihorn
Fontemer Unihorn

Fontemer Unihorn

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Millennial Pearl Seahorse
Visit wiki for more info
-
7 → 8 260,000
Philosophies of Justice 6x
Philosophies of Justice
Philosophies of Justice

Philosophies of Justice

Character Talent Materials

How to obtain?

  • Pale Forgotten Glory(Tuesday/Friday/Sunday)
  • Parametric Transformer
  • Chests
Visit wiki for more info
Xenochromatic Crystal 6x
Xenochromatic Crystal
Xenochromatic Crystal

Xenochromatic Crystal

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 60+ Fontemer Aberrants
  • Crafting
Visit wiki for more info
Fontemer Unihorn 1x
Fontemer Unihorn
Fontemer Unihorn

Fontemer Unihorn

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Millennial Pearl Seahorse
Visit wiki for more info
-
8 → 9 450,000
Philosophies of Justice 12x
Philosophies of Justice
Philosophies of Justice

Philosophies of Justice

Character Talent Materials

How to obtain?

  • Pale Forgotten Glory(Tuesday/Friday/Sunday)
  • Parametric Transformer
  • Chests
Visit wiki for more info
Xenochromatic Crystal 9x
Xenochromatic Crystal
Xenochromatic Crystal

Xenochromatic Crystal

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 60+ Fontemer Aberrants
  • Crafting
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Fontemer Unihorn 2x
Fontemer Unihorn
Fontemer Unihorn

Fontemer Unihorn

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Millennial Pearl Seahorse
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-
9 → 10 700,000
Philosophies of Justice 16x
Philosophies of Justice
Philosophies of Justice

Philosophies of Justice

Character Talent Materials

How to obtain?

  • Pale Forgotten Glory(Tuesday/Friday/Sunday)
  • Parametric Transformer
  • Chests
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Xenochromatic Crystal 12x
Xenochromatic Crystal
Xenochromatic Crystal

Xenochromatic Crystal

Character and Weapon Enhancement Materials

How to obtain?

  • Dropped by Lv. 60+ Fontemer Aberrants
  • Crafting
Visit wiki for more info
Fontemer Unihorn 2x
Fontemer Unihorn
Fontemer Unihorn

Fontemer Unihorn

Character Level-Up Materials

How to obtain?

  • Dropped by Lv. 30+ Millennial Pearl Seahorse
Visit wiki for more info
Crown of Insight 1x
Crown of Insight
Crown of Insight

Crown of Insight

Character Talent Materials

How to obtain?

  • Events
  • Offering Systems
  • Paimon's Bargains
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Video icon Videos

Talents icon Talents

Talent level up priority:

  1. Genshin character elemental skill - Clorinde Elemental Skill
  2. Genshin character elemental skill - Clorinde Elemental Burst
  3. Sword Normal Attack

You don't need to level up Clorinde's Normal Attacks at all, as she doesn't typically use them.

  • Sword

    Normal Attack

    Oath of Hunting Shadows

    Normal Attack
    Performs up to 5 rapid strikes.

    Charged Attack
    Consumes a certain amount of Stamina and fires Suppressing Shots in a fan pattern with her pistolet.

    Plunging Attack
    Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

    1-Hit DMG (%) 54.06
    2-Hit DMG (%) 51.63
    3-Hit DMG (%) 34.19+34.19
    4-Hit DMG (%) 23.13+23.13+23.13
    5-Hit DMG (%) 90.01
    Charged Attack DMG (%) 128.14
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 63.93
    Low Plunge DMG (%) 127.84
    High Plunge DMG (%) 159.68
    1-Hit DMG (%) 58.46
    2-Hit DMG (%) 55.83
    3-Hit DMG (%) 36.97+36.97
    4-Hit DMG (%) 25.02+25.02+25.02
    5-Hit DMG (%) 97.34
    Charged Attack DMG (%) 138.57
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 69.14
    Low Plunge DMG (%) 138.24
    High Plunge DMG (%) 172.67
    1-Hit DMG (%) 62.86
    2-Hit DMG (%) 60.03
    3-Hit DMG (%) 39.75+39.75
    4-Hit DMG (%) 26.9+26.9+26.9
    5-Hit DMG (%) 104.66
    Charged Attack DMG (%) 149
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 74.34
    Low Plunge DMG (%) 148.65
    High Plunge DMG (%) 185.67
    1-Hit DMG (%) 69.15
    2-Hit DMG (%) 66.04
    3-Hit DMG (%) 43.73+43.73
    4-Hit DMG (%) 29.59+29.59+29.59
    5-Hit DMG (%) 115.13
    Charged Attack DMG (%) 163.9
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 81.77
    Low Plunge DMG (%) 163.51
    High Plunge DMG (%) 204.24
    1-Hit DMG (%) 73.55
    2-Hit DMG (%) 70.24
    3-Hit DMG (%) 46.51+46.51
    4-Hit DMG (%) 31.47+31.47+31.47
    5-Hit DMG (%) 122.46
    Charged Attack DMG (%) 174.33
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 86.98
    Low Plunge DMG (%) 173.92
    High Plunge DMG (%) 217.23
    1-Hit DMG (%) 78.57
    2-Hit DMG (%) 75.04
    3-Hit DMG (%) 49.69+49.69
    4-Hit DMG (%) 33.63+33.63+33.63
    5-Hit DMG (%) 130.83
    Charged Attack DMG (%) 186.25
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 92.92
    Low Plunge DMG (%) 185.81
    High Plunge DMG (%) 232.09
    1-Hit DMG (%) 85.49
    2-Hit DMG (%) 81.64
    3-Hit DMG (%) 54.06+54.06
    4-Hit DMG (%) 36.58+36.58+36.58
    5-Hit DMG (%) 142.34
    Charged Attack DMG (%) 202.64
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 101.1
    Low Plunge DMG (%) 202.16
    High Plunge DMG (%) 252.51
    1-Hit DMG (%) 92.4
    2-Hit DMG (%) 88.25
    3-Hit DMG (%) 58.43+58.43
    4-Hit DMG (%) 39.54+39.54+39.54
    5-Hit DMG (%) 153.85
    Charged Attack DMG (%) 219.03
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 109.28
    Low Plunge DMG (%) 218.51
    High Plunge DMG (%) 272.93
    1-Hit DMG (%) 99.32
    2-Hit DMG (%) 94.85
    3-Hit DMG (%) 62.8+62.8
    4-Hit DMG (%) 42.5+42.5+42.5
    5-Hit DMG (%) 165.37
    Charged Attack DMG (%) 235.42
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 117.46
    Low Plunge DMG (%) 234.86
    High Plunge DMG (%) 293.36
    1-Hit DMG (%) 106.86
    2-Hit DMG (%) 102.06
    3-Hit DMG (%) 67.58+67.58
    4-Hit DMG (%) 45.73+45.73+45.73
    5-Hit DMG (%) 177.93
    Charged Attack DMG (%) 253.3
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 126.38
    Low Plunge DMG (%) 252.7
    High Plunge DMG (%) 315.64
    1-Hit DMG (%) 114.41
    2-Hit DMG (%) 109.26
    3-Hit DMG (%) 72.34+72.34
    4-Hit DMG (%) 48.96+48.96+48.96
    5-Hit DMG (%) 190.49
    Charged Attack DMG (%) 271.18
    Charged Attack Stamina Cost 20
    Plunge DMG (%) 135.3
    Low Plunge DMG (%) 270.54
    High Plunge DMG (%) 337.92
  • Genshin character elemental skill - Clorinde

    Elemental Skill

    Hunter's Vigil

    Preparing her pistolet, she enters the “Night Vigil” state, using steel and shot together. In this state, Clorinde’s Normal Attacks will be transformed into “Swift Hunt” pistolet attacks, and the DMG dealt is converted into Electro DMG that cannot be overridden by infusions, and she will be unable to use Charged Attacks. Using her Elemental Skill will transform it into “Impale the Night”: Perform a lunging attack, dealing Electro DMG. The DMG done through the aforementioned method is considered Normal Attack DMG.

    Swift Hunt

    • When her Bond of Life is equal to or greater than 100% of her max HP: Performs a pistolet shot.
    • When her Bond of Life is less than 100%, firing her pistolet will grant her Bond of Life, with the amount gained based on her max HP. The shots she fires can pierce opponents, and DMG dealt to opponents in their path is increased.

    Impale the Night
    The current percentage value of Clorinde’s Bond of Life determines its effect:

    • When the Bond of Life value is 0%, perform a normal lunging strike;
    • When the Bond of Life value is less than 100% of her max HP, Clorinde is healed based on the Bond of Life value, and the AoE of the lunging attack and the DMG dealt is increased;
    • When the value of the Bond of Life is equal to or greater than 100% of her max HP, use Impale the Night: Pact. The healing multiplier is increased, and the AoE and DMG dealt by the lunge is increased even further.

    In addition, when Clorinde is in the Night Vigil state, healing effects other than Impale the Night will not take effect and will instead be converted into a Bond of Life that is a percentage of the healing that would have been received.

    Clorinde will exit the “Night Vigil” state when she leaves the field.

    Arkhe: Ousia
    Periodically, when Clorinde’s Swift Hunt shots strike opponents, she will summon a Surging Blade at the position hit that deals Ousia-aligned Electro DMG.

    Swift Hunt DMG (%) 26.76/38.79
    Swift Hunt Bond of Life Gain 35% Max HP
    Impale the Night DMG (%) 32.97/43.96/25.11×3
    Impale the Night Healing 0% / 104% / 110% Bond of Life
    Bond of Life Conversion 80% Healing
    Surging Blade DMG (%) 43.2
    Surging Blade Interval 10s
    Night Vigil Duration 7.5s
    CD 16s
    Swift Hunt DMG (%) 28.94/41.94
    Swift Hunt Bond of Life Gain 35% Max HP
    Impale the Night DMG (%) 35.66/47.54/27.16×3
    Impale the Night Healing 0% / 104% / 110% Bond of Life
    Bond of Life Conversion 80% Healing
    Surging Blade DMG (%) 46.44
    Surging Blade Interval 10s
    Night Vigil Duration 7.5s
    CD 16s
    Swift Hunt DMG (%) 31.12/45.1
    Swift Hunt Bond of Life Gain 35% Max HP
    Impale the Night DMG (%) 38.34/51.12/29.2×3
    Impale the Night Healing 0% / 104% / 110% Bond of Life
    Bond of Life Conversion 80% Healing
    Surging Blade DMG (%) 49.68
    Surging Blade Interval 10s
    Night Vigil Duration 7.5s
    CD 16s
    Swift Hunt DMG (%) 34.23/49.61
    Swift Hunt Bond of Life Gain 35% Max HP
    Impale the Night DMG (%) 42.17/56.23/32.12×3
    Impale the Night Healing 0% / 104% / 110% Bond of Life
    Bond of Life Conversion 80% Healing
    Surging Blade DMG (%) 54
    Surging Blade Interval 10s
    Night Vigil Duration 7.5s
    CD 16s
    Swift Hunt DMG (%) 36.41/52.77
    Swift Hunt Bond of Life Gain 35% Max HP
    Impale the Night DMG (%) 44.86/59.81/34.16×3
    Impale the Night Healing 0% / 104% / 110% Bond of Life
    Bond of Life Conversion 80% Healing
    Surging Blade DMG (%) 57.24
    Surging Blade Interval 10s
    Night Vigil Duration 7.5s
    CD 16s
    Swift Hunt DMG (%) 38.9/56.38
    Swift Hunt Bond of Life Gain 35% Max HP
    Impale the Night DMG (%) 47.93/63.9/36.5×3
    Impale the Night Healing 0% / 104% / 110% Bond of Life
    Bond of Life Conversion 80% Healing
    Surging Blade DMG (%) 60.48
    Surging Blade Interval 10s
    Night Vigil Duration 7.5s
    CD 16s
    Swift Hunt DMG (%) 42.32/61.34
    Swift Hunt Bond of Life Gain 35% Max HP
    Impale the Night DMG (%) 52.14/69.52/39.71×3
    Impale the Night Healing 0% / 104% / 110% Bond of Life
    Bond of Life Conversion 80% Healing
    Surging Blade DMG (%) 64.8
    Surging Blade Interval 10s
    Night Vigil Duration 7.5s
    CD 16s
    Swift Hunt DMG (%) 45.75/66.3
    Swift Hunt Bond of Life Gain 35% Max HP
    Impale the Night DMG (%) 56.36/75.15/42.92×3
    Impale the Night Healing 0% / 104% / 110% Bond of Life
    Bond of Life Conversion 80% Healing
    Surging Blade DMG (%) 69.12
    Surging Blade Interval 10s
    Night Vigil Duration 7.5s
    CD 16s
    Swift Hunt DMG (%) 49.17/71.26
    Swift Hunt Bond of Life Gain 35% Max HP
    Impale the Night DMG (%) 60.58/80.77/46.14×3
    Impale the Night Healing 0% / 104% / 110% Bond of Life
    Bond of Life Conversion 80% Healing
    Surging Blade DMG (%) 73.44
    Surging Blade Interval 10s
    Night Vigil Duration 7.5s
    CD 16s
    Swift Hunt DMG (%) 52.9/76.67
    Swift Hunt Bond of Life Gain 35% Max HP
    Impale the Night DMG (%) 65.18/86.9/49.64×3
    Impale the Night Healing 0% / 104% / 110% Bond of Life
    Bond of Life Conversion 80% Healing
    Surging Blade DMG (%) 77.76
    Surging Blade Interval 10s
    Night Vigil Duration 7.5s
    CD 16s
    Swift Hunt DMG (%) 56.64/82.08
    Swift Hunt Bond of Life Gain 35% Max HP
    Impale the Night DMG (%) 69.78/93.04/53.14×3
    Impale the Night Healing 0% / 104% / 110% Bond of Life
    Bond of Life Conversion 80% Healing
    Surging Blade DMG (%) 82.08
    Surging Blade Interval 10s
    Night Vigil Duration 7.5s
    CD 16s
    Swift Hunt DMG (%) 60.37/87.49
    Swift Hunt Bond of Life Gain 35% Max HP
    Impale the Night DMG (%) 74.38/99.17/56.65×3
    Impale the Night Healing 0% / 104% / 110% Bond of Life
    Bond of Life Conversion 80% Healing
    Surging Blade DMG (%) 86.4
    Surging Blade Interval 10s
    Night Vigil Duration 7.5s
    CD 16s
    Swift Hunt DMG (%) 64.11/92.91
    Swift Hunt Bond of Life Gain 35% Max HP
    Impale the Night DMG (%) 78.98/105.31/60.15×3
    Impale the Night Healing 0% / 104% / 110% Bond of Life
    Bond of Life Conversion 80% Healing
    Surging Blade DMG (%) 91.8
    Surging Blade Interval 10s
    Night Vigil Duration 7.5s
    CD 16s
  • Genshin character elemental skill - Clorinde

    Elemental Burst

    Last Lightfall

    Grants herself a Bond of Life based upon her own max HP before swiftly evading and striking with saber and sidearm as one, dealing AoE Electro DMG.

    Skill DMG (%) 126.88×5
    Bond of Life Gain 66% Max HP
    CD 15s
    Energy Cost 60
    Skill DMG (%) 136.4×5
    Bond of Life Gain 72% Max HP
    CD 15s
    Energy Cost 60
    Skill DMG (%) 145.91×5
    Bond of Life Gain 78% Max HP
    CD 15s
    Energy Cost 60
    Skill DMG (%) 158.6×5
    Bond of Life Gain 84% Max HP
    CD 15s
    Energy Cost 60
    Skill DMG (%) 168.12×5
    Bond of Life Gain 90% Max HP
    CD 15s
    Energy Cost 60
    Skill DMG (%) 177.63×5
    Bond of Life Gain 96% Max HP
    CD 15s
    Energy Cost 60
    Skill DMG (%) 190.32×5
    Bond of Life Gain 102% Max HP
    CD 15s
    Energy Cost 60
    Skill DMG (%) 203.01×5
    Bond of Life Gain 108% Max HP
    CD 15s
    Energy Cost 60
    Skill DMG (%) 215.7×5
    Bond of Life Gain 114% Max HP
    CD 15s
    Energy Cost 60
    Skill DMG (%) 228.38×5
    Bond of Life Gain 120% Max HP
    CD 15s
    Energy Cost 60
    Skill DMG (%) 241.07×5
    Bond of Life Gain 126% Max HP
    CD 15s
    Energy Cost 60
    Skill DMG (%) 253.76×5
    Bond of Life Gain 132% Max HP
    CD 15s
    Energy Cost 60
    Skill DMG (%) 269.62×5
    Bond of Life Gain 138% Max HP
    CD 15s
    Energy Cost 60

  • Genshin character 1st Ascension Passive - Clorinde

    1st Ascension Passive

    Dark-Shattering Flame

    After a nearby party member triggers an Electro-related reaction against an opponent, Electro DMG dealt by Clorinde’s Normal Attacks and Last Lightfall will be increased by 20% of Clorinde’s ATK for 15s. Max 3 stacks. Each stack is counted independently. The Maximum DMG increase achievable this way for the above attacks is 1,800.

  • Genshin character 4th Ascension Passive - Clorinde

    4th Ascension Passive

    Lawful Remuneration

    If Clorinde’s Bond of Life is equal to or greater than 100% of her Max HP, her CRIT Rate will increase by 10% for 15s whenever her Bond of Life value increases or decreases. Max 2 stacks. Each stack is counted independently.
    Additionally, Hunter’s Vigil’s Night Vigil state is buffed: While it is active, the percent of healing converted to Bond of Life increases to 100%.

  • Genshin character Utility Passive - Clorinde

    Utility Passive

    Night Vigil's Harvest

    Displays the location of nearby resources unique to Fontaine on the mini-map.

Constellation icon Constellations

  • Genshin character constellation 1 - Clorinde

    Constellation lvl 1

    "From This Day, I Pass the Candle's Shadow-Veil"

    While Hunter’s Vigil’s Night Vigil state is active, when Electro DMG from Clorinde’s Normal Attacks hit opponents, they will trigger 2 coordinated attacks from a Nightvigil Shade summoned near the hit opponent, each dealing 30% of Clorinde’s ATK as Electro DMG.
    This effect can occur once every 1.2s. DMG dealt this way is considered Normal Attack DMG.

  • Genshin character constellation 2 - Clorinde

    Constellation lvl 2

    "Now, As We Face the Perils of the Long Night"

    Enhance the Passive Talent “Dark-Shattering Flame”: After a nearby party member triggers an Electro-related reaction against an opponent, Electro DMG dealt by Clorinde’s Normal Attacks and Last Lightfall will be increased by 30% of Clorinde’s ATK for 15s. Max 3 stacks. Each stack is counted independently. When you have 3 stacks, Clorinde’s interruption resistance will be increased. The Maximum DMG increase achievable this way for the above attacks is 2,700.
    You must first unlock the Passive Talent “Dark-Shattering Flame.”

  • Genshin character constellation 3 - Clorinde

    Constellation lvl 3

    "I Pledge to Remember the Oath of Daylight"

    Increases the Level of Hunter’s Vigil by 3.
    Maximum upgrade level is 15.

  • Genshin character constellation 4 - Clorinde

    Constellation lvl 4

    "To Enshrine Tears, Life, and Love"

    When Last Lightfall deals DMG to opponent(s), DMG dealt is increased based on Clorinde’s Bond of Life percentage. Every 1% of her current Bond of Life will increase Last Lightfall DMG by 2%. The maximum Last Lightfall DMG increase achievable this way is 200%.

  • Genshin character constellation 5 - Clorinde

    Constellation lvl 5

    "Holding Dawn's Coming as My Votive"

    Increases the Level of Last Lightfall by 3.
    Maximum upgrade level is 15.

  • Genshin character constellation 6 - Clorinde

    Constellation lvl 6

    "And So Shall I Never Despair"

    For 12s after Hunter’s Vigil is used, Clorinde’s CRIT Rate will be increased by 10%, and her CRIT DMG by 70%.
    Additionally, while Night Vigil is active, a Glimbright Shade will appear under specific circumstances, executing an attack that deals 200% of Clorinde’s ATK as Electro DMG. DMG dealt this way is considered Normal Attack DMG.
    The Glimbright Shade will appear under the following circumstances:

    • When Clorinde is about to be hit by an attack.
    • When Clorinde uses Impale the Night: Pact.

    1 Glimbright Shade can be summoned in the aforementioned ways every 1s. 6 Shades can be summoned per single Night Vigil duration.
    In addition, while Night Vigil is active, the DMG Clorinde receives is decreased by 80% and her interruption resistance is increased. This effect will disappear after the Night Vigil state ends or 1s after she summons 6 Glimbright Shades.

Clorinde's constellation DMG increase

This chart offers a quick, estimated look at how much Clorinde’s damage output generally increases with each constellation, relative to the previous one.

28%
17%
5%
13%
6%
44%
C1 C2 C3 C4 C5 C6